1. 2201.
    0
    http://i.capsspot.com/s/4/6/232855.jpg
    ···
  2. 2202.
    0
    http://inciswf.com/plan.swf
    ···
  3. 2203.
    0
    artık senin olmak istiyorum necati
    ···
  4. 2204.
    0
    Snake Game

    1. include<iostream.h>
    2. include<conio.h>
    3. include<graphics.h>
    4. include<dos.h>
    5. include<stdlib.h>
    6. include<stdio.h>
    7. include<time.h>
    8. include<string.h>
    class Snake
    {
    int p1,p2,v1,v2,v3,e1,e2,prev,now,n,colr,dsp,cnt,dly,m;
    int stp, egGen;
    int xr,yr;
    void caught();
    public:
    long scr;
    int strtX, strtY,endX, endY;
    int pos[100][2];
    void show();
    void init();
    void egg();
    void transpose();
    void gnrtCond();
    void gnrtUnCond();
    void check();
    void checkEgg();
    void move();
    void chngDir();
    void sndEt();
    void sndCgt();
    int test();
    void score();
    Snake();
    Snake(Snake*);
    ~Snake();
    };
    Snake::Snake()
    {
    }
    Snake::~Snake()
    {

    }
    void Snake::checkEgg()
    {
    if((e1

    p1) && (e2

    p2))
    {sndEt();
    egg();
    dly--;
    score();
    n++;
    }
    }
    void Snake::sndEt()
    {nosound();
    sound(2500);
    delay(2);
    nosound();
    }
    void Snake::sndCgt()
    {nosound();
    for(int x=1000;x>0;x--)
    {sound(x);
    delay(1);
    }
    nosound();
    }
    void Snake::score()
    { char *p;

    ltoa(scr,p,10);
    settextstyle(8,0,1);
    setcolor(0);
    outtextxy(585,40,p);
    if(egGen != 1){
    scr = scr + dly / 10;
    }
    ltoa(scr,p,10);
    setcolor(10);
    outtextxy(585,40,p);

    }
    void Snake::gnrtCond()
    {if(n < 367)
    {if(now == 8 && (prev != 8 && prev != 2))
    {pos[0][0] = p1;
    pos[0][1] = p2 - dsp;
    prev = now;
    }
    if(now == 4 && (prev != 4 && prev != 1))
    {pos[0][0] = p1 + dsp;
    pos[0][1] = p2;
    prev = now;
    }
    if(now == 2 && (prev != 8 && prev != 2))
    {pos[0][0] = p1;
    pos[0][1] = p2 + dsp;
    prev = now;
    }
    if(now == 1 && (prev != 1 && prev != 4))
    {pos[0][0] = p1 - dsp;
    pos[0][1] = p2;
    prev = now;
    }
    }
    }
    void Snake::gnrtUnCond()
    {
    if( prev == 8 )
    {pos[0][0] = p1;
    pos[0][1] = p2 - dsp;
    }
    if( prev == 4 )
    {pos[0][0] = p1 + dsp;
    pos[0][1] = p2;
    }
    if( prev == 2 )
    {pos[0][0] = p1;
    pos[0][1] = p2 + dsp;
    }
    if( prev == 1 )
    {pos[0][0] = p1 - dsp;
    pos[0][1] = p2;
    }
    p1 = pos[0][0];
    p2 = pos[0][1];
    }
    void Snake::check()
    {
    if(p1 > endX)
    {p1 = strtX;}
    else if(p1 < strtX)
    {p1 = endX;}

    if(p2 > endY)
    {p2 = strtY;}
    else if(p2 < strtY)
    {p2 = endY;}

    pos[0][0] = p1;
    pos[0][1] = p2;
    for(int i = 1;i < n;i++)
    { if(p1

    pos[i][0] && p2

    pos[i][1])
    {caught();
    break;
    }
    }
    }
    void Snake::show()
    {
    int x = getcolor();
    if(egGen != 1)
    {
    setcolor(getbkcolor());
    setfillstyle(1,getbkcolor());
    fillellipse(v1,v2,yr,yr);
    }
    else
    egGen = 0;
    if(egGen

    2)
    egGen--;
    setcolor(colr);
    setfillstyle(1,9);
    if(now

    8 || now

    2)
    fillellipse(pos[0][0],pos[0][1],xr,yr);
    else if(now

    4 || now == 1)
    fillellipse(pos[0][0],pos[0][1],yr,xr);
    setcolor(x);
    }
    void Snake::transpose()
    { int i,j,x,y;
    p1 = pos[0][0];
    p2 = pos[0][1];
    if(!egGen){
    v1 = pos[n-1][0];
    v2 = pos[n-1][1];
    }
    else
    egGen = 0;
    for(i = n-1;i >= 1;i--)
    {pos[i][0] = pos[i-1][0];
    pos[i][1] = pos[i-1][1];
    }
    }
    void Snake::move()
    { int st = 0;
    do{
    if(!kbhit())
    {checkEgg();
    if(!st)
    show();
    else
    st = 0;
    delay(dly/4);
    transpose();
    delay(dly/4);
    gnrtUnCond();
    delay(dly/4);
    check();
    delay(dly/4);
    }
    else if(stp){
    chngDir();
    gnrtCond();
    check();
    show();
    st = 1;
    }
    }while(stp);
    }
    void Snake::init()
    {time_t tm;
    srand(time(&tm));
    dsp = 20;
    n = 5;
    prev = 4;
    for(int i = 4;i >= 0;i--)
    {pos[i][0] = 201 + (n - i - 1) * dsp;
    pos[i][1] = 301;
    }
    strtX = 21;
    strtY = 21;
    endX = 481;
    endY = 361;
    colr = 14;
    now = prev;
    dsp = 20;
    stp = 111;
    cnt = -1;
    scr = 0;
    dly = 150;
    xr = 3;
    yr = 9;
    egg();
    egGen = 1;
    score();
    int x = getcolor();
    setlinestyle(0,1,3);
    setcolor(15);
    rectangle(strtX-15,strtY-15,endX+15,endY+15);
    rectangle(endX+25,strtY-15,getmaxx()-15,endY+15);
    rectangle(strtX-15,endY+25,getmaxx()-15,getmaxy()-5);
    line(endX+25,strtY+75,getmaxx()-15,strtY+75);
    line(endX+25,strtY+200,getmaxx()-15,strtY+200);
    line(endX+25,strtY+275,getmaxx()-15,strtY+275);
    setlinestyle(0,1,1);
    settextstyle(8,0,1);
    setcolor(11);
    outtextxy(514,40,"SCORE");
    setcolor(14);
    settextstyle(11,0,5);
    outtextxy(524,110," CONTROLS ");
    outtextxy(522,135,"p = PAUSE");
    outtextxy(522,155,"g = RESUME");
    outtextxy(522,175,"e = EXIT");
    outtextxy(513,195,"ARROWS");
    outtextxy(512,205," -MOVEMENT");
    setcolor(14);
    settextstyle(4,0,9);
    outtextxy(getmaxx()-500,getmaxy()-110,"SNAKE");
    settextstyle(8,0,1);
    setcolor(x);
    }
    void Snake::caught()
    {
    stp = 0;
    sndCgt();
    for(int i=0;i<=7;i++)
    {if(i%2)
    {setcolor(10);
    outtextxy(512,250,"GAME OVER");
    delay(900);
    }
    else
    {setcolor(0);
    outtextxy(512,250,"GAME OVER");
    delay(500);
    }
    }
    sleep(1);
    }
    void Snake::chngDir()
    {int clr;
    fillsettingstype *p;
    char x = getch();
    if(x == 72)
    now = 8;
    else if(x == 77)
    now = 4;
    else if(x == 80)
    now = 2;
    else if(x == 75)
    now = 1;
    else if(x

    'e')
    caught();
    else if(x

    'p')
    {//int y = getcolor();
    int twnkl = 1;
    settextstyle(11,0,9);
    while(1)
    {if(kbhit())
    {int c = getch();
    if(c == 'g')
    {clr = getcolor();
    setcolor(0);
    rectangle(endX+40,endY-10,getmaxx()-35,getmaxy()-160);
    outtextxy(endX+60,endY-29,"PAUSE");
    break;
    }
    }
    else
    {if(twnkl%2)
    {clr = getcolor();
    setcolor(10);
    rectangle(endX+40,endY-10,getmaxx()-35,getmaxy()-160);
    outtextxy(endX+60,endY-29,"PAUSE");
    setcolor(clr);
    delay(1000);
    }
    else
    {
    clr = getcolor();
    setcolor(0);
    rectangle(endX+40,endY-10,getmaxx()-35,getmaxy()-160);
    outtextxy(endX+60,endY-29,"PAUSE");
    delay(1000);
    }
    }
    twnkl++;
    }
    settextstyle(8,0,1);
    }
    }
    Snake::Snake(Snake *p)
    {
    *p=NULL;
    }
    void Snake::egg()
    { do
    {e1 = (rand() % 100) * dsp + strtX;
    e2 = (rand() % 100) * dsp + strtY;
    }while(test());
    int x = getcolor();
    setcolor(7);
    setfillstyle(1,random(15)+1);
    fillellipse(e1,e2,xr+2,xr+2);
    setcolor(x);
    egGen = 2;
    }
    int Snake::test()
    { for(int i=0;i<n;i++)
    {if(e1

    pos[i][0] && e2

    pos[i][1])
    break;
    if(v1

    e1 && v2

    e2)
    break;
    if((e1 >= endX+1) || (e2 >= endY+1))
    break;
    }
    if(i != n)
    return 1;
    else
    return 0;
    }

    void main()
    {Snake snk;
    int gd=DETECT,gm,i,j,k,x,y;
    clrscr();
    initgraph(&gd,&gm,"E:Turboc3");
    snk. init();
    snk. move();

    closegraph();
    restorecrtmode();
    }
    Tümünü Göster
    ···
  5. 2205.
    0
    12.02.2012
    ···
  6. 2206.
    0
    http://alkislarlayasiyoru...eyi-yunanistana-mal-etmek
    ···
  7. 2207.
    0
    yolla uçan adam felix
    ···
  8. 2208.
    0
    BXPCAXPKLCVIONLCLIMHVGPONRTZRHZVNHUNOEKUWQEGMQQUIAXOUYKZCGNCHWAUYCUAABXENOHTCYM
    ···
  9. 2209.
    0
    http://inciswf.com/gibi%c5%9f.swf
    ···
  10. 2210.
    0
    Trough the Fire and Flames

    Dragonforce
    Inhuman Rampage

    Tabber - Symphon

    TUNING - Standard (E,A,D,G,B,e)

    gtrI+II with keyboard in back
    (0:01) (0:03) (0:05) (0:08)(0:09)
    C5 C5 Bb Ab G5
    |---|
    |---|
    |-5---5---|
    |-5---5---8-(8)---6---5---|
    |-3---xx3---8-(8)---6---5---|
    |---6-(6)---4---3---|

    (0:10)(0:13) (0:15) (0:18)
    |---|
    |---|
    |-5---5---|
    |-5---5---6-(6)---5---5-5-5---|
    |-3---xx3---6-(6)---5---5-5-5---|
    |---4-(4)---3---3-3-3---|

    GtrI
    |---|
    |---|
    |-888688686888688686--121212812128128121212812128128---|
    |---|
    |---|
    |---|

    |---|
    |---|
    |-101010810108108101010810108108--888688686--77777---|
    |---|
    |---|
    |---|

    gtrII
    |---|
    |---|
    |-5---12---10---8---7---|
    |-5---12---10---8---7---|
    |-3-3-3-3-3-3-3-3-10-10-10-10-10-10-8-8-8-8-8-8-8-8-6-6-6-6-6-6-6-6-5-5-5-|
    |---|

    GtrI
    |---|
    |---|
    |-888688686888688686--121212812128128121212812128128---|
    |---|
    |---|
    |---|
    VERY HEAVY WHAMMY BAR ACTION HERE!!!
    |---<5>-|
    |---|
    |-101010810108108101010810108108--888688686--77777---|
    |---|
    |---|
    |---|
    gtrII
    |---|
    |---|
    |-5---12---10---8---7---|
    |-5---12---10---8---7---|
    |-3-3-3-3-3-3-3-3-10-10-10-10-10-10-8-8-8-8-8-8-8-8-6-6-6-6-6-6-6-6-5---|
    |---|

    (0:39,0:40)
    on a cold, in a time, in flames, we ride,
    |---|
    |---|
    |-5---5-5---5---|
    |-5---6---8---5-5--6-6--5---|
    |-3---6---8---3-3--6-6--3---|
    |---4---6---4-4---|

    Crazy keyboard

    gtrI+II
    |---|
    |---|
    |-5---5-5---|
    |-5---5-5--6---8---8---|
    |-33333333333333333-3-3--6---8---8---|
    |---4444444444444444---x666666x666666666--|
    pm ... ... . ... ...

    |---|
    |---|
    |---5---5---5-5-3-5---|
    |---5---5---5-5-3-5---|
    |-3-3-3-3-3-3---3-3-1-3-3-3-3--|
    |---|
    pm. . . . . . .

    still working on lead riff that goes over this rhythm section.
    |---|
    |---|
    |-5---5-5---|
    |-5---5-5--6---8---8-<6h8>---<6h8>---|
    |-33333333333333333-3-3--6---8---8---8-8-<6h8>---|
    |---4444444444444444---x6-6---6-6---|
    pm ... ... . .
    |---|
    |---|
    |-5---5-5--|
    |-5---5-5--|
    |-3-3-3-3-3-3-3-3-3--|
    |---|
    pm . . . . . .

    |---|herman doing some tapping here
    |---|
    |-10---10---10---10---10---5-(5)-(5)---|
    |-10---10---10---10---10---5-(5)-(5)---|
    |-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8---3-(3)-(3)---|
    |---|

    |---/-/-/-/-/---|
    |---/-/-/-/-/(pick scrape towards the bridge over the pick ups)--|
    |---|
    |--6---6---6---8-(8)---|
    |--6---6---6---8-(8)---|
    |--4-4-4-4-4-4-4-4-4-6-(6)---|

    |---/-/-/-/-/---|
    |---/-/-/-/-/(pick scrape towards the bridge---|
    |--- over the pick ups)---|
    |--6---6---6---8-(8)---8--6--8---|
    |--6---6---6---8-(8)---8--6--8---|
    |--4-4-4-4-4-4-4-4-4-6-(6)-6-6-6--4--6---|

    chorus
    gtrI
    so now we fly,
    |---|
    |---|
    |---8---5---5---|
    |---8---8---6---4---<6>--5---5---<3/5>-8---8---6---|
    |---6---8---6--4---4---3-3-3-3---8---8---<6/8>--6---|
    |---6-6-6-4---6-6-6-6---444444444444---|
    pm . . . . . . . . . ...

    gtrII + + + +
    |---|
    |---|
    |---8---|
    |---8---8---6---|
    |---6---8---6---(12)--(15)--(17)--(19)---|
    |---6-6-6-4---|
    pm . .
    Tümünü Göster
    ···
  11. 2211.
    0
    yolla yannanımın vijandörü
    ···
  12. 2212.
    0
    sen hiç kafanı takma, ben halledicem o konuyu.
    ···
  13. 2213.
    0
    77,022,457
    not:balıkesirin çılgın eşekleri izleyen sayısı
    ···
  14. 2214.
    0
    http://www.youtube.com/wa...rtvfs&feature=related
    ···
  15. 2215.
    0
    robertdenironunseni
    ···
  16. 2216.
    0
    http://www.youtube.com/watch?v=IrTB-iiecqk
    ···
  17. 2217.
    0
    Elin gibem kolun gibem
    Sağın gibem solun gibem
    Gelip gittiğin yolun gibem
    Nerelerdeydin admin sen?

    Kaşın gibem gözün gibem
    Geçmişin, özün gibem
    Ağzındaki sözün gibem
    Nerelerdeydin admin sen?

    ılık gibem serin gibem
    Oturduğun yerin gibem
    Onu bana verin gibem
    Nerelerdeydin admin sen?

    Soğuk gibem sıcak gibem
    Keser, bıçkı,nacak gibem
    Kıllı kıllı bacak gibem
    Nerelerdeydin admin sen?

    Ölün gibem dirin gibem
    Mavi mavi şirin gibem
    Durmayın, girin gibem
    Nerelerdeydin admin sen?

    Evin gibem damın gibem
    Kederin, gamın gibem
    Pamık gibi amın gibem
    Nerelerdeydin admin sen?

    Pire gibem bit gibem
    Koyun, keçi,it gibem
    Haygi durma git gibem
    Nerelerdeydin admin sen?

    Yat gibem kak gibem
    Manzaraya bak gibem
    Derelerde vak vak gibem
    Nerelerdeydin admin sen?

    Gündüz gibem gece gibem
    Cümle gibem hece gibem
    Söyle seni nece gibem?
    Nerelerdeydin admin sen?

    Korniş gibem perde gibem
    Gökte gibem yerde gibem
    Söyle seni nerde gibem?
    Nerelerdeydin admin sen?
    ···
  18. 2218.
    0
    &#112;&#111;&#114;&#110;&#111;
    ···
  19. 2219.
    0
    http://inciswf.com/7476incim2832664.swf
    ···
  20. 2220.
    0
    http://www.ekeorman.com.tr/images/kereste1.jpg
    ···